Posted on April 24th, 2014 by Jan Van Regenmortel (Sangwizz)
Recently, I had some people over and as all of the people I know are smartphone owners, some one passed a perception test and noticed one of my wireless networks: “usa.[myhomedomain.com]“. So, when I was asked why that wireless network was called “usa.[myhomedomain.com]“, I explained that, if a device connects to this particular network, it actually goes online using a gateway somewhere overseas in the US of A. (I live in Europe). I carefully described how I achieved this, and more importantly, how easy it was to accomplish this. Considering most of the people I know are doing something I.T. related, most of them knew all the different parts of the setup, even knew how to configure them. Oddly, it never occured to them to combine these elements into a workable, reliable, secure, geo-unblocking solution.
And that is exactly why I wrote this small article. Everyone knows about VPN’s. Everyone knows about wireless. Almost no one thinks about combining them into dedicated SSID, serving as a secure line directly to another country. If you don’t see the benefits of such a setup, at least admit it is kinda neat.
Posted on April 21st, 2014 by Jan Van Regenmortel (Sangwizz)
At last, after waiting for the better part of the year 2014, “Hearthstone: Heroes of Warcraft” has arrived on iOS. (Yes, I know that Hearthstone has been around for much longer, but I only joined the beta this February) For those of you who have not had the time to read my initial review of the game, here is the link. It is not a universal app, alas. I would have enjoyed playing a quick game on my iPhone while working it in the little boy’s room. IOS users can download the game client here. Android and Windows Phone users still need to wait a bit longer; a release date has not been announced.
Posted on April 16th, 2014 by Jan Van Regenmortel (Sangwizz)
Get your copy here ($0.0) and join me on battlenet.
I will write a full review later this week.
Posted on April 13th, 2014 by Jan Van Regenmortel (Sangwizz)
Being a huge fan of the Rollercoaster Tycoon Franchise (maybe not so much the 3D release), I followed the news on this next title closely. When I heard Chris Sawyer stated that he was not involved in the production of this descendant, I, and most of the ‘true’ gaming community, feared RT4M would turn out to be a social platform inspired money making scheme that had nothing to in common with the original series, aside from the name.After the game was actually released, on april 10th 2014, I did some research and found that the game got lots of bad reviews, mostly having to do with the in-app-purchases. But willing to give the game a fair chance, mostly because I enjoyed the first Rollercoaster Tycoon back in 1999, I decided to disregard all those preliminary warnings and buy the game. An unbiased review after the trailer… (continue reading…)
Posted on April 9th, 2014 by Jan Van Regenmortel (Sangwizz)
To be honest, I did not know if this was possible or not before today. But, to be fair, the issue had never came up before.
We have a remote location with only a limited number of servers. A Windows 2008 domain controller (not an RODC) doubles as print and file server. It also provides us with a “live” offsite (writable) copy of our AD, in case the HQ servers should fail. (note: we have an RODC on each site, but wanted at least one writeable domain controller outside our main campus)
Print drivers needed to be updated and one of our support/helpdesk people offered to this. So we wanted to give him user rights for the day on the server, without compromising domain security.
Posted on April 8th, 2014 by Jan Van Regenmortel (Sangwizz)
Posted on April 6th, 2014 by Jan Van Regenmortel (Sangwizz)
Oh no! Intruder alert! Darn it, I shouldn’t have investigated that planet with only 2 crew members left on my ship. Aargh,it gets even worse! There’s four of them. Wait, if I hide my men at the bridge and open all doors and air locks, we might survive this… Excellent, the rebels are suffocating! Uh oh… they are heading for the bridge.
No matter, they are near death and my men, or at least what is left of them, are in excellent health. Victory! Now I just need to close the air locks and wait for the oxygen levels to stabilize… ?!? Drats! The alien intruders destroyed life support and there’ s no way to get to the other side of the ship without breathable air.
Death soon followed, but this was FTL at its best. Subset Games’ brainchild has finally arrived on iOS for $9.99.
Posted on April 5th, 2014 by Jan Van Regenmortel (Sangwizz)
I needed a script to restart my VPN connection should it stop running for whatever reason. Since i have a very specific setup and good bash scripts for Mac are rather hard to find, I thought I’d share it with you lot.
Posted on April 4th, 2014 by Jan Van Regenmortel (Sangwizz)
I honestly was considering to write a lengthy and detailed review about Hulu Plus, since the missus and I rarely have the time nor the opportunity to check out a service that is bound to the same geographical restrictions Hulu is. This being said, we were so appaled at what we discovered that we quit the service after only viewing one episode…
Hulu plus is the paid version of the free Hulu.com. It is supposed to offer more shows and content. However, commercials are still used to keep the price low, about $7.99 at the time of writing.
Posted on March 31st, 2014 by Jan Van Regenmortel (Sangwizz)
After seeing screenshots of DotEmu’s reincarnation of LBA, shredded images of what must have been memories of the original LBA started to find their way back into my conscious mind. What i seem to remember is trying the game out, running around with this character, which in retrospect must have been LBA’s protagonist: Twinsen. And, what I am certain of, is quitting the game after a few minutes, because I did not know what I had to do, did not have a clue what the game was all about and did not bother to look it up or read a manual. Now, that is my experience with LBA in 1994. (note: looking things up in 1994 on a 16kbit modem was not the trivial task it is now.)
Anyhow, that is not what this review is all about. This review will be about DotEmu’s restoration work on this legendary adventure RPG by Frederick Raynal, which i had never played before, well, not really…